About

discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.

  • Object-oriented
  • Predictable abstractions
  • Performant
  • 100% coverage of the Discord API

Installation

Node.js 16.11.0 or newer is required.

npm install discord.js
yarn add discord.js
pnpm add discord.js
bun add discord.js
npm install discord.js
yarn add discord.js
pnpm add discord.js
bun add discord.js

Optional packages

  • zlib-sync for WebSocket data compression and inflation (npm install zlib-sync)
  • bufferutil for a much faster WebSocket connection (npm install bufferutil)
  • utf-8-validate in combination with bufferutil for much faster WebSocket processing (npm install utf-8-validate)
  • @discordjs/voice for interacting with the Discord Voice API (npm install @discordjs/voice)

Example usage

Install discord.js:

npm install discord.js
yarn add discord.js
pnpm add discord.js
bun add discord.js
npm install discord.js
yarn add discord.js
pnpm add discord.js
bun add discord.js

Register a slash command against the Discord API:

import { REST, Routes } from 'discord.js';

const commands = [
{
name: 'ping',
description: 'Replies with Pong!',
},
];

const rest = new REST({ version: '10' }).setToken(TOKEN);

try {
console.log('Started refreshing application (/) commands.');

await rest.put(Routes.applicationCommands(CLIENT_ID), { body: commands });

console.log('Successfully reloaded application (/) commands.');
} catch (error) {
console.error(error);
}
import { REST, Routes } from 'discord.js';

const commands = [
{
name: 'ping',
description: 'Replies with Pong!',
},
];

const rest = new REST({ version: '10' }).setToken(TOKEN);

try {
console.log('Started refreshing application (/) commands.');

await rest.put(Routes.applicationCommands(CLIENT_ID), { body: commands });

console.log('Successfully reloaded application (/) commands.');
} catch (error) {
console.error(error);
}

Afterwards we can create a quite simple example bot:

import { Client, GatewayIntentBits } from 'discord.js';
const client = new Client({ intents: [GatewayIntentBits.Guilds] });

client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});

client.on('interactionCreate', async interaction => {
if (!interaction.isChatInputCommand()) return;

if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});

client.login(TOKEN);
import { Client, GatewayIntentBits } from 'discord.js';
const client = new Client({ intents: [GatewayIntentBits.Guilds] });

client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});

client.on('interactionCreate', async interaction => {
if (!interaction.isChatInputCommand()) return;

if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});

client.login(TOKEN);

Extensions

Contributing

Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the documentation.
See the contribution guide if you'd like to submit a PR.

Help

If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official discord.js Server.